Start here
Color Contrast and Legibility on Exhibit Screens
How to choose text and background colors, type sizes and layouts so exhibit screens stay readable in real gallery conditions, from dim rooms to bright glass.
Visitors
Concrete ways to make exhibit media usable by more people.
Start here
How to choose text and background colors, type sizes and layouts so exhibit screens stay readable in real gallery conditions, from dim rooms to bright glass.
How galleries can offer captions, signed video and interpreted tours so deaf and hard of hearing visitors can access spoken exhibit audio, with practical planning tips.
Practical ways to reduce memory load, confusing menus and time pressure in interactive exhibits so more visitors can find their way and finish what they start.
Beyond basic contrast: how magnification, brightness, spacing and viewing distance affect visitors with reduced sight, and what exhibit designers can do about it.
What hearing loops and other assistive listening systems do, where they fit in a gallery, and simple ways to make exhibit audio clearer for hard of hearing visitors.
How to write short, clear exhibit text that respects readers: sentence length, word choice, structure and testing, without simplifying ideas or talking down.
How to place screens, buttons and controls so seated visitors can see and reach them, including reach ranges, knee clearance, approach space and viewing angles.
A general look at what screen readers and similar assistive software need from an interface: structure, labels, focus order and alternatives, in web and kiosk exhibits.
How to manage noise, flashing light, crowding and other sensory load in exhibit spaces so visitors who are sensitive to them can stay comfortable and choose their level.
How touchable models, raised graphics and handling objects let blind and low vision visitors explore exhibit content, and what to consider in design, materials and care.
Related topics