Planning and Design

Design Process

How an exhibit goes from idea to finished screen.

Attract Screens and Idle Modes

How attract screens invite a first touch, how idle timers reset an exhibit between visitors, and the practical mistakes to avoid with both.

4 min read

Paper Prototypes for Exhibit Interfaces

How to sketch exhibit screens on paper, run a simple walkthrough with visitors, and find flow and wording problems before any development begins.

4 min read

Wayfinding on Screens and in Galleries

How exhibits help visitors know where they are and what to see next, both in the physical gallery and inside an interactive screen's own menus.

4 min read

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